# Krishna Tholudur CS student at UCLA. Software engineer and game developer. I'm a CS student at UCLA who likes to make games and other weird interactive software. ## Links - GitHub: https://github.com/Destroh33 - LinkedIn: https://www.linkedin.com/in/krishna-tholudur-5b90a5330/ - itch.io: https://destroh3.itch.io/ - Resume: /images/KrishnaTholudurResume.pdf ## Projects - Broken Peaces — 2.5D combat platformer in Unreal Engine 5; fast melee/ranged combat across three chapters. Won 1st of 18 teams at UCLA's Fiat Ludum Game Jam 2026. - Prime Weaver — third-person wizard arena game (Unreal, C++, Blueprints, SRS 2025). https://github.com/Destroh33/PrimeWeaver - MotoMania — solo-developed time-trial motorcycle racing game (Unity 6, C#) with physics-based handling, drift mechanics, and a global online leaderboard. https://github.com/Destroh33/RacingGame - AI Tour Guide — mobile app generating location-aware narrated walking tours (React Native, Expo, AI, TypeScript). https://github.com/JCVillanova/ai-tour-guide-cs35l-project - Rebel Stars — 1v1 starfighter dogfight prototype (Unity, C#, networking). https://github.com/Destroh33/PlaneFighter - VR Shooter — VR target shooter built for an ACM Studio workshop (Unity, VR, C#). https://github.com/Destroh33/VRWSTest2 - One in the Chamber — gun-based puzzle game, Studio Jam 2025 (Unity, C#). - Slimesara — puzzle platformer about escaping a mutation lab (Unity, C#). - Cross Movements Disorder Lab (UCLA) — building VR environments in Unreal/Unity for Parkinson's clinical research on freezing of gait and patient motor responses.